A brand new video essay from delve.tv
It was the change that no-one saw coming: the idea that we could take a book, a painting or a song and send it through cables and wires and even thin air to the other end of the world - and it would be identical on the other side. But this idea underpins everything about the Information Age we live in.
How did we make such a mind bending transition into the digital world? And how does it work? It turns out it's all based on a concept that is surprisingly beautiful in its simplicity. This short video essay explores what that idea is and tells you about the man who figured it all out.
Computers are everywhere and control almost every aspect of our lives. In the next 6 minutes you'll find out how they really work.
// DELVE DEEPER:
Curious? Read Andrew Lih's quick explanation of Information Theory
Even more interested? Spend an hour learning Information Theory with this Cambridge Professor http://videolectures.net/mackay_course_01/
Super interested? Read "Information: a history, a theory, a flood" by James Glieck
A maths person? Read Shannon's original 1948 paper which changed the world: http://www.magmamater.cl/MatheComm.pdf
// PREVIOUS VIDEO ESSAYS
The Long Game Part 1 - http://delve.tv/the-long-game-part-one/
The Long Game Part 2 - http://delve.tv/the-long-game-part-2/
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Here's a transcript of this essay - message us with a .vtt file and we'll create captioning in your language.
STOCK VIDEO: Beachfront B-roll / Dissolve.com / Mitch Martinez
ARCHIVE: Prelinger Archives, San Francisco / Charles and Ray Eames
IMAGES OF CLAUDE SHANNON: MIT Museum Boston / Nixdorf MuseumsForums, Paderborn
CROUPIER: John Ngo
PIANIST: Steph O'Dea
ANIMATION: Adam Westbrook
MUSIC: James Brett, Min-Y-LLan, Hugo 'Droopy' Contini
STORY DESIGN + DIRECTION: Adam Westbrook
PUBLISHED BY: delve.tv
This video essay is released under a Creative Commons Licence for Non-commercial Attribution: share, remix, remake - but please give credit!
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